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Naughty Dog Cancels The Last of Us Online

In a surprising turn of events, Naughty Dog, the renowned game developer owned by Sony, announced the cancellation of a multiplayer game based on The Last of Us. The decision, described as “incredibly difficult,” was officially confirmed on Thursday. This development follows earlier reports of delays in the PlayStation 5 project, with the studio citing the need to prioritize other projects over the multiplayer game.

The Last of Us Online: A Shift in Direction

The cancelled project, known as The Last of Us Online, was intended to be a live service game. Live service games typically involve regular post-launch updates and continuous addition of new content, aiming to retain players over an extended period. Despite the potential benefits, Naughty Dog concluded that maintaining The Last of Us Online would have forced them to become exclusively focused on live service games, a direction they were not willing to take.

Naughty Dog’s Legacy of Single-Player Narrative Games

Naughty Dog has a rich history of delivering critically acclaimed single-player narrative games, notably with the Uncharted and The Last of Us series. Despite incorporating multiplayer modes in some of their previous titles, the studio emphasized its commitment to the narrative-driven gaming experiences that have defined its heritage. The decision to cancel The Last of Us Online aligns with Naughty Dog’s desire to concentrate on developing multiple ambitious single-player games.

Sony’s Shifting Strategy

Naughty Dog’s decision to cancel the multiplayer game comes amidst Sony’s recent shift in strategy regarding live service games. Earlier in the year, Sony announced plans to release 12 live service games by March 2026. However, the company has since revised this figure down to six. While Sony remains interested in major multiplayer titles, quality is now prioritized over quantity.

Future Endeavors for Naughty Dog

With the cancellation of The Last of Us Online, Naughty Dog has reaffirmed its commitment to creating new and ambitious single-player games. The studio is currently working on multiple undisclosed titles and is set to release a remastered version of The Last of Us: Part 2 in the coming month. Additionally, the TV adaptation of the original game, featuring Pedro Pascal and Bella Ramsey, has received three Golden Globes nominations.


Naughty Dog’s decision to cancel the multiplayer game based on The Last of Us reflects a strategic choice to prioritize the development of high-quality single-player narrative games. As the gaming industry continues to evolve, this move aligns with Sony’s adjusted approach to live service games, focusing on fewer titles with a strong emphasis on excellence. Fans of Naughty Dog can anticipate the release of new and ambitious single-player experiences in the future, maintaining the studio’s legacy in delivering captivating narratives in the gaming world.References:

  • [BBC – Naughty Dog Cancels The Last of Us Multiplayer Game](insert URL)
  • [Bafta Games Awards Longlist](insert URL)
  • [Sony’s Revised Live Service Game Plans](insert URL)
  • [The Last of Us: Part 2 Remastered Release](insert URL)
  • [Golden Globes Nominations for The Last of Us TV Adaptation](insert URL)

by Paul Britton

Full-time CBG author covering everything from business to wellbeing news, in Cyprus. and abroad.


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